About

I'm Timberly Anderson, also nicknamed Cosmo. I've been making digital art since I was 12 and have been pursuing 3D modeling for 3 years now. 3D art has since become my greatest passion, and I am currently diving into 3D animation. In my free time, I love to act in theatre and short films!

Contact
Image of a white person smiling

Digital artist and designer from Louisiana

More information about me!

  • Birthday: September 19
  • Major: Game and Animation
  • Freelance: Available
  • Age: 20
  • Degree: Bachelors
  • Email: artdesign.anderson@gmail.com

I use Maya almost exclusively for 3D modeling, but have experience with other programs like Blockbench and Blender. My 3D model textures are made in Adobe Substance Painter, but occasionally I've used Photoshop if I wanted a certain look. My sculpts or baked textures are made in Z-brush.

My 2D art is drawn in Photoshop, or Procreate when I'm using my Ipad. I also use Procreate to sketch out any designs that will later be transferred in Illustrator to create a vector design.

My Resume

SKILLS

Art Skills:

3D modeling, texturing, UV creation, animation, rigging, logo design, Character and prop design, 2D animation

Software Skills:

Maya, Blender, Substance Painter, Photoshop, Clip Studio Paint, Unity, Illustrator, Dreamweaver, Premiere Pro, Adobe Animate

EDUCATION

  • Bossier Parish Technical School
        Adobe Photoshop and Illustrator Certified | 2022
  • Southern Arkansas University (Present)
        BFA Game Animation and Simulation Design | 2026

EXPERIENCE

  • Witch Outfit, SAU Game Jam | 2024
        Concept art, 2D game sprites, and animation
  • Trippi’n Slippin, Global Game Jam | 2024
        Concept art, 3D models, and textures
  • Staff, SAU Game Development Camp | 2024
        Concept art and sprites, Guided a team Building Workshop, Managed Campers
  • Bio Soap, SAU Game Jam | 2025
        Concept art, 3D models, textures, and 2D assets