About
I'm Timberly Anderson, also nicknamed Cosmo. I've been making digital art since I was 12 and have been pursuing 3D modeling for 3 years now. 3D art has since become my greatest passion, and I am currently diving into 3D animation. In my free time, I love to act in theatre and short films!
Contact
Digital artist and designer from Louisiana
More information about me!
- Birthday: September 19
- Major: Game and Animation
- Freelance: Available
- Age: 20
- Degree: Bachelors
- Email: artdesign.anderson@gmail.com
I use Maya almost exclusively for 3D modeling, but have experience with other programs like Blockbench and Blender. My 3D model textures are made in Adobe Substance Painter, but occasionally I've used Photoshop if I wanted a certain look. My sculpts or baked textures are made in Z-brush.
My 2D art is drawn in Photoshop, or Procreate when I'm using my Ipad. I also use Procreate to sketch out any designs that will later be transferred in Illustrator to create a vector design.
My Resume
SKILLS
Art Skills:
3D modeling, texturing, UV creation, animation, rigging, logo design, Character and prop design, 2D animationSoftware Skills:
Maya, Blender, Substance Painter, Photoshop, Clip Studio Paint, Unity, Illustrator, Dreamweaver, Premiere Pro, Adobe AnimateEDUCATION
- Bossier Parish Technical School
Adobe Photoshop and Illustrator Certified | 2022 - Southern Arkansas University (Present)
BFA Game Animation and Simulation Design | 2026
EXPERIENCE
- Witch Outfit, SAU Game Jam | 2024
Concept art, 2D game sprites, and animation - Trippi’n Slippin, Global Game Jam | 2024
Concept art, 3D models, and textures - Staff, SAU Game Development Camp | 2024
Concept art and sprites, Guided a team Building Workshop, Managed Campers - Bio Soap, SAU Game Jam | 2025
Concept art, 3D models, textures, and 2D assets